Overview
A lightweight iOS game where you walk fresh sneakers through the city — built fast, shipped, and managed as a small commercial product.
Achievement
Shipped a complete, live App Store game with full product management ownership — development, marketing, ad campaigns, asset production, and profitability tracking all in-house.
Outcomes
- ◆ Delivered end-to-end as a 4-person team — from concept to App Store in a single year
- ◆ Managed post-launch as a product: tracked revenue, ran paid advertising, produced marketing assets and managed the rebranding
- ◆ Part of GeilDanke's deliberate exploration of owned products alongside client work — building something for ourselves
Technologies
iOS