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geomiii

Lead App Developer

Mobile Games Industry
Lead App Developer Role
4 people Team size
2013 – 2015 Timeline
Screenshot of geomiii

Overview

A polished match-three mobile game with unique geometric gameplay — started from a bought codebase, rebuilt from scratch, then migrated to Unity. Shipped to both iOS and Android with a live leaderboard server.

Achievement

Took a bought codebase, rebuilt it into a well-rounded product with original design and unique gameplay, then migrated it to Unity — two platform spikes in one project. Ran the full product: development, product management, marketing, asset production, rebranding, and profitability tracking.

Outcomes

  • Rebuilt an acquired codebase into a distinct, polished product — then successfully migrated it to Unity, proving the stack before committing to it
  • Built and ran a live game score server on Heroku with basic observability — cloud infrastructure for a small product, owned end-to-end
  • Managed the full product lifecycle beyond engineering: ran paid ad campaigns, produced marketing assets, tracked profitability, and led the rebranding
  • Shipped to both iOS and Android with a consistent, well-designed experience — recognised externally for its aesthetic quality
  • Financially not a success, but functioned as a genuine product showcase and a valuable internal proof-of-concept for the Unity migration path

Technologies

iOSAndroidUnity3DPython
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Get in touch

Let's work together

Open to director and VP-level engineering leadership roles in product, platform, or systems engineering.

mail@richardbrammer.de LinkedIn